Mefflora

Mefflora

Classification

The Aroma Pokémon

Grass Fairy

Damage Taken*

×4: Poison
×2: Fire Flying Ice Steel
×1: Bug Fairy Ghost Normal Psychic Rock
×0.5: Dark Electric Fighting Grass Ground Water
×0.25: N/A
×0: Dragon

Abilities

Natural Cure
All status conditions heal when the Pokémon switches out.
Chlorophyll
Boosts the Pokémon’s Speed stat in sunshine.
Flower Veil hidden ability
Prevents lowering of ally Grass-type Pokémon’s stats.

Base Stats (260 total)

HP: 50
50
Attack: 20
20
Defense: 40
40
Sp. Atk: 55
55
Sp. Def: 45
45
Speed: 50
50

Size

  • Height: 1'8" / 0.5 m
  • Weight: 12 lbs / 5.4 kg

Breeding Info

Gender Ratio

25% male
75% female

25% male / 75% female

Egg Groups

Field, Grass

Tags

Basic, Not fully evolved

Creative Commons License [?]

Evolutionary Family

Mefflora
Mefflora
Base form
Mephodil
Mephodil
Level 20
Spilotalis
Spilotalis
Level 31

Flavor Info

Pokédex Entries

The large flower on a Mefflora's head produces a sweet, relaxing scent. The scent attracts many curious Pokémon, but Mefflora are able to produce special powders that confuse and impair those Pokémon so that they can escape.


The powders shed from a Mefflora's fur are full of nutrients that make plants strong and healthy. Beautiful flowers spring up wherever they sleep and make their dens.

Name Origin

mephitic + flora

Misc Data

  • Catch Rate: 225
  • Base Happiness: 100

Wild Held Items

  • 5% Pecha Berry

Pokédex Categories

Color

Green

Body Shape

Quadrupedal Quadrupedal

Level-Up Moves

Level Move Type Class Power Acc PP Summary
1 Flutter Jump Fairy Physical 30 100% 15 The user bounces cutely onto the target's head. This may also make the target flinch.
1 Sweet Scent Normal Other 100% 20 A sweet scent that harshly lowers opposing Pokémon’s evasiveness. This also lures wild Pokémon if used in places such as tall grass.
5 Absorb Grass Special 20 100% 25 A nutrient-draining attack. The user’s HP is restored by half the damage taken by the target.
8 Growth Normal Other —% 20 The user’s body grows all at once, raising the Attack and Sp. Atk stats.
12 Leech Seed Grass Other 90% 10 A seed is planted on the target. It steals some HP from the target every turn.
15 Mega Drain Grass Special 40 100% 15 A nutrient-draining attack. The user’s HP is restored by half the damage taken by the target.
19 Poison Powder Poison Other 75% 35 The user scatters a cloud of poisonous dust that poisons the target.
22 Stun Spore Grass Other 75% 30 The user scatters a cloud of numbing powder that paralyzes the target.
26 Draining Kiss Fairy Special 50 100% 10 The user steals the target’s energy with a kiss. The user’s HP is restored by over half of the damage taken by the target.
29 Sleep Powder Grass Other 75% 15 The user scatters a big cloud of sleep-inducing dust around the target.
33 Grassy Terrain Grass Other —% 10 The user turns the ground under everyone’s feet to grass for five turns. This restores the HP of Pokémon on the ground a little every turn.
36 Giga Drain Grass Special 75 100% 10 A nutrient-draining attack. The user’s HP is restored by half the damage taken by the target.
40 Aromatherapy Grass Other —% 5 The user releases a soothing scent that heals all status conditions affecting the user’s party.
43 Pixie Dust Fairy Other 70% 10 The user scatters a cloud of mysterious dust on the target. There's no telling what it might do.
47 Petal Dance Grass Special 120 100% 10 The user attacks the target by scattering petals for two to three turns. The user then becomes confused.

TM/HM Moves

# Move Type Class Power Acc PP Summary
006 Toxic Poison Other 90% 10 A move that leaves the target badly poisoned. Its poison damage worsens every turn.
010 Hidden Power Normal Special 60 100% 15 A unique attack that varies in type depending on the Pokémon using it.
011 Sunny Day Fire Other —% 5 The user intensifies the sun for five turns, powering up Fire-type moves.
016 Light Screen Psychic Other —% 30 A wondrous wall of light is put up to reduce damage from special attacks for five turns.
017 Protect Normal Other —% 10 Enables the user to evade all attacks. Its chance of failing rises if it is used in succession.
020 Safeguard Normal Other —% 25 The user creates a protective field that prevents status conditions for five turns.
021 Frustration Normal Physical * 100% 20 A full-power attack that grows more powerful the less the user likes its Trainer.
022 Solar Beam Grass Special 120 100% 10 A two-turn attack. The user gathers light, then blasts a bundled beam on the next turn.
027 Return Normal Physical * 100% 20 A full-power attack that grows more powerful the more the user likes its Trainer.
028 Dig Ground Physical 80 100% 10 The user burrows, then attacks on the next turn. It can also be used to exit dungeons.
029 Psychic Psychic Special 90 100% 10 The target is hit by a strong telekinetic force. This may also lower the target’s Sp. Def stat.
032 Double Team Normal Other —% 15 By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.
033 Reflect Psychic Other —% 20 A wondrous wall of light is put up to reduce damage from physical attacks for five turns.
042 Facade Normal Physical 70 100% 20 An attack move that doubles its power if the user is poisoned, burned, or has paralysis.
044 Rest Psychic Other —% 10 The user goes to sleep for two turns. This fully restores the user’s HP and heals any status conditions.
045 Attract Normal Other 100% 15 If it is the opposite gender of the user, the target becomes infatuated and less likely to attack.
048 Round Normal Special 60 100% 15 The user attacks the target with a song. Others can join in the Round and make the attack do greater damage.
053 Energy Ball Grass Special 90 100% 10 The user draws power from nature and fires it at the target. This may also lower the target’s Sp. Def.
070 Flash Normal Other 100% 20 The user flashes a bright light that cuts the target’s accuracy.
075 Swords Dance Normal Other —% 20 A frenetic dance to uplift the fighting spirit. This sharply raises the user’s Attack stat.
086 Grass Knot Grass Special * 100% 20 The user snares the target with grass and trips it. The heavier the target, the greater the move’s power.
087 Swagger Normal Other 85% 15 The user enrages and confuses the target. However, this also sharply raises the target’s Attack stat.
088 Sleep Talk Normal Other —% 10 While it is asleep, the user randomly uses one of the moves it knows.
090 Substitute Normal Other —% 10 The user makes a copy of itself using some of its HP. The copy serves as the user’s decoy.
096 Nature Power Normal Other —% 20 An attack that makes use of nature’s power. Its effects vary depending on the user’s environment.
099 Dazzling Gleam Fairy Special 80 100% 10 The user damages opposing Pokémon by emitting a powerful flash.
100 Confide Normal Other —% 20 The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target’s Sp. Atk stat.
H01 Cut Steel Physical 65 95% 20 The target is cut with a scythe or a claw. Critical hits land more easily. It can also be used to cut down some obstacles.
ZC04 Lunar Beam Fairy Special 120 100% 10 A two-turn attack. The user gathers light, then blasts a bundled beam on the next turn.
ZC12 Compost Bomb Grass Special 80 85% 10 The user throws a glob of rotting compost at the target, which may also make it flinch. A freshly-used Berry makes the compost even smellier.
ZC31 Berry Juicer Grass Other —% 10 The user crushes its held Berry to create a healthy juice. The Berry's effect activates and restores the user's HP.
ZC35 Rainbow Wall Fairy Other —% 10 A wondrous wall of multicolored light is put up to reduce damage from all attacks for five turns.
ZC45 Shimmer Shot Fairy Special 40 100% 20 Shimmering energy gathers around the user with each burst of light. Hitting a target raises the Special Attack stat.
ZC52 Berry Share Normal Other —% 10 The user shares its held Berry with the target. The target is placated by the gift and may be easier to catch.
ZC53 Hidden Gift Normal Other —% 10 A unique attack that varies in effect depending on the Pokémon using it.
ZC54 Clear Sky Normal Other —% 5 The user clears the skies and calms the wind, returning the weather to normal.

Tutor Moves

Move Type Class Power Acc PP Summary
After You Normal Other —% 15 The user helps the target and makes it use its move right after the user.
Amaze Normal Physical * 100% 15 The user amazes the foe with its coolness and then attacks. It grows in power the cooler the user is.
Bullet Seed Grass Physical 25 100% 30 The user forcefully shoots seeds at the target two to five times in a row.
Captivate Normal Other 100% 20 If any opposing Pokémon is the opposite gender of the user, it is charmed, which harshly lowers its Sp. Atk stat.
Confound Normal Special * 100% 15 The user confounds the foe with its cleverness and then attacks. It grows in power the cleverer the user is.
Covet Normal Physical 60 100% 25 The user endearingly approaches the target, then steals the target’s held item.
Dazzle Normal Special * 100% 15 The user dazzles the foe with its cuteness and then attacks. It grows in power the cuter the user is.
Demolish Normal Physical * 100% 15 The user frightens the foe with its toughness and then attacks. It grows in power the tougher the user is.
Dust Guard Bug Other —% 25 The user cloaks itself with a veil of shimmering scales and spores that prevents move side effects for five turns.
Endure Normal Other —% 10 The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession.
Enthrall Normal Special * 100% 15 The user enchants the foe with its beauty and then attacks. It grows in power the more beautiful the user is.
Fury Cutter Bug Physical 40 95% 20 The target is slashed with scythes or claws. This attack becomes more powerful if it hits in succession.
Giga Drain Grass Special 75 100% 10 A nutrient-draining attack. The user’s HP is restored by half the damage taken by the target.
Grassy Glide Grass Physical 70 100% 20 Gliding on the ground, the user attacks the target. This move always goes first on Grassy Terrain.
Headbutt Normal Physical 70 100% 15 The user sticks out its head and attacks by charging straight into the target. This may also make the target flinch.
Helping Hand Normal Other —% 20 The user assists an ally by boosting the power of that ally’s attack.
Iron Tail Steel Physical 100 75% 15 The target is slammed with a steel-hard tail. This may also lower the target’s Defense stat.
Magic Coat Psychic Other —% 15 A barrier reflects back to the target moves like Leech Seed and moves that damage status.
Mental Garden Grass Other —% 10 A garden of plants with refreshing, calming aromas grows for five turns. The battlers' mental states cannot be altered.
Natural Gift Normal Physical * 100% 15 The user draws power to attack by using its held Berry. The Berry determines the move’s type and power.
Pepper Powder Grass Other 75% 35 The user scatters a cloud of spicy, stinging dust around the target that burns its skin.
Power Garden Grass Other —% 5 A garden of plants with spicy, invigorating aromas grows for five turns. Charging up and recovering from powerful moves happens quickly.
Puzzle Powder Grass Other 75% 35 The user scatters a cloud of strange dust around the target that leaves it confused and disoriented.
Revel Dance Fairy Physical 120 100% 10 The user attacks with a frenzied, reckless dance for two to three turns. The user then becomes confused.
Secret Power Normal Physical 70 100% 20 The user attacks the target with a secret power. Its additional effects vary depending on the user’s environment.
Seed Bomb Grass Physical 80 100% 15 The user slams a barrage of hard-shelled seeds down on the target from above.
Snore Normal Special 50 100% 15 An attack that can be used only if the user is asleep. The harsh noise may also make the target flinch.
Synthesis Grass Other —% 5 The user restores its own HP. The amount of HP regained varies with the weather.
White Garden Grass Other —% 10 A garden of plants with soothing, healing aromas grows for five turns. Lowered stats are repaired instantly.
Worry Seed Grass Other 100% 10 A seed that causes worry is planted on the target. It prevents sleep by making the target’s Ability Insomnia.

Egg Moves

Move Type Class Power Acc PP Summary
Acid Spray Poison Special 40 100% 20 The user spits fluid that works to melt the target. This harshly lowers the target’s Sp. Def stat.
Bestow Normal Other —% 15 The user passes its held item to the target when the target isn’t holding an item.
Fairy Dance Fairy Other —% 20 The user elegantly performs a mystic, inspiring dance that boosts its Special Attack and Speed stats.
Floral Healing Fairy Other —% 10 The user restores the target's HP by up to half of its max HP. It restores more HP when the terrain is grass.
Flower Shield Fairy Other —% 10 The user raises the Defense stat of all Grass-type Pokémon in battle with a mysterious power.
Haze Ice Other —% 30 The user creates a haze that eliminates every stat change among all the Pokémon engaged in battle.
Heal Pulse Psychic Other —% 10 The user emits a healing pulse which restores the target’s HP by up to half of its max HP.
Leaf Storm Grass Special 130 90% 5 The user whips up a storm of leaves around the target. The attack’s recoil harshly lowers the user’s Sp. Atk stat.
Misty Terrain Fairy Other —% 10 The user covers the ground under everyone’s feet with mist for five turns. This protects Pokémon on the ground from status conditions.
Moonblast Fairy Special 95 100% 15 Borrowing the power of the moon, the user attacks the target. This may also lower the target’s Sp. Atk stat.
Petal Blizzard Grass Physical 90 100% 15 The user stirs up a violent petal blizzard and attacks everything around it.

Other Official Images

(click thumbnail to enlarge)

Shiny Mefflora
Shiny version.