All Pokémon | « Absol | Snorunt | Glalie » |
---|---|---|---|
New Logoran Pokémon | « Arctangel | Snorunt | Glalie » |
Snorunt
Official artwork by Ken Sugimori
Classification
The Snow Hat Pokémon
- New Logora #94
- National #361
Damage Taken*
×4: | N/A |
---|---|
×2: | Fighting Fire Rock Steel |
×1: | Bug Dark Dragon Electric Fairy Flying Ghost Grass Ground Normal Poison Psychic Water |
×0.5: | Ice |
×0.25: | N/A |
×0: | N/A |
Abilities
- Inner Focus
- Protects the Pokémon from flinching.
- Ice Body
- The Pokémon gradually regains HP in a hailstorm.
- Moody hidden ability
- Raises one stat and lowers another.
Base Stats (300 total)
HP: 50 | |
---|---|
Attack: 50 | |
Defense: 50 | |
Sp. Atk: 50 | |
Sp. Def: 50 | |
Speed: 50 |
Size
- Height: 2'4" / 0.7 m
- Weight: 37 lbs / 16.8 kg
Breeding Info
Gender Ratio
50% male / 50% female
Egg Groups
Tags
Flavor Info
Pokédex Entries
They tend to move about in groups of around five Snorunt. In snowy regions, it is said that when they are seen late at night, snowfall will arrive by morning.
Snorunt survives by eating only snow and ice. Old folklore claims that a house visited by this Pokémon is sure to prosper for many generations to come.
Misc Data
- Catch Rate: 190
- Base Happiness: 70
Wild Held Items
- 5% Babiri Berry
Pokédex Categories
Color
Body Shape
Locations
New Logora | Fulgurok Mountains |
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Level-Up Moves
Level | Move | Type | Class | Power | Acc | PP | Summary |
---|---|---|---|---|---|---|---|
1 | Powder Snow | Ice | Special | 40 | 100% | 25 | The user attacks with a chilling gust of powdery snow. This may also freeze the opposing Pokémon. |
1 | Leer | Normal | Other | — | 100% | 30 | The user gives opposing Pokémon an intimidating leer that lowers the Defense stat. |
5 | Double Team | Normal | Other | — | —% | 15 | By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. |
10 | Ice Shard | Ice | Physical | 40 | 100% | 30 | The user flash-freezes chunks of ice and hurls them at the target. This move always goes first. |
14 | Icy Wind | Ice | Special | 55 | 95% | 15 | The user attacks with a gust of chilled air. This also lowers the opposing Pokémon’s Speed stats. |
19 | Bite | Dark | Physical | 60 | 100% | 25 | The target is bitten with viciously sharp fangs. This may also make the target flinch. |
23 | Ice Fang | Ice | Physical | 65 | 95% | 15 | The user bites with cold-infused fangs. This may also make the target flinch or leave it frozen. |
28 | Headbutt | Normal | Physical | 70 | 100% | 15 | The user sticks out its head and attacks by charging straight into the target. This may also make the target flinch. |
32 | Protect | Normal | Other | — | —% | 10 | Enables the user to evade all attacks. Its chance of failing rises if it is used in succession. |
37 | Frost Breath | Ice | Special | 60 | 90% | 10 | The user blows its cold breath on the target. This attack always results in a critical hit. |
41 | Crunch | Dark | Physical | 80 | 100% | 15 | The user crunches up the target with sharp fangs. This may also lower the target’s Defense stat. |
46 | Blizzard | Ice | Special | 110 | 70% | 5 | A howling blizzard is summoned to strike opposing Pokémon. This may also leave the opposing Pokémon frozen. |
50 | Hail | Ice | Other | — | —% | 10 | The user summons a hailstorm lasting five turns. It damages all Pokémon except the Ice type. |
TM/HM Moves
# | Move | Type | Class | Power | Acc | PP | Summary |
---|---|---|---|---|---|---|---|
006 | Toxic | Poison | Other | — | 90% | 10 | A move that leaves the target badly poisoned. Its poison damage worsens every turn. |
007 | Hail | Ice | Other | — | —% | 10 | The user summons a hailstorm lasting five turns. It damages all Pokémon except the Ice type. |
010 | Hidden Power | Normal | Special | 60 | 100% | 15 | A unique attack that varies in type depending on the Pokémon using it. |
013 | Ice Beam | Ice | Special | 90 | 100% | 10 | The target is struck with an icy-cold beam of energy. This may also leave the target frozen. |
014 | Blizzard | Ice | Special | 110 | 70% | 5 | A howling blizzard is summoned to strike opposing Pokémon. This may also leave the opposing Pokémon frozen. |
016 | Light Screen | Psychic | Other | — | —% | 30 | A wondrous wall of light is put up to reduce damage from special attacks for five turns. |
017 | Protect | Normal | Other | — | —% | 10 | Enables the user to evade all attacks. Its chance of failing rises if it is used in succession. |
018 | Rain Dance | Water | Other | — | —% | 5 | The user summons a heavy rain that falls for five turns, powering up Water-type moves. |
020 | Safeguard | Normal | Other | — | —% | 25 | The user creates a protective field that prevents status conditions for five turns. |
021 | Frustration | Normal | Physical | * | 100% | 20 | A full-power attack that grows more powerful the less the user likes its Trainer. |
027 | Return | Normal | Physical | * | 100% | 20 | A full-power attack that grows more powerful the more the user likes its Trainer. |
030 | Shadow Ball | Ghost | Special | 80 | 100% | 15 | The user hurls a shadowy blob at the target. This may also lower the target’s Sp. Def stat. |
032 | Double Team | Normal | Other | — | —% | 15 | By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. |
036 | Sludge Bomb | Poison | Special | 90 | 100% | 10 | Unsanitary sludge is hurled at the target. This may also poison the target. |
042 | Facade | Normal | Physical | 70 | 100% | 20 | An attack move that doubles its power if the user is poisoned, burned, or has paralysis. |
044 | Rest | Psychic | Other | — | —% | 10 | The user goes to sleep for two turns. This fully restores the user’s HP and heals any status conditions. |
045 | Attract | Normal | Other | — | 100% | 15 | If it is the opposite gender of the user, the target becomes infatuated and less likely to attack. |
048 | Round | Normal | Special | 60 | 100% | 15 | The user attacks the target with a song. Others can join in the Round and make the attack do greater damage. |
070 | Flash | Normal | Other | — | 100% | 20 | The user flashes a bright light that cuts the target’s accuracy. |
079 | Frost Breath | Ice | Special | 60 | 90% | 10 | The user blows its cold breath on the target. This attack always results in a critical hit. |
087 | Swagger | Normal | Other | — | 85% | 15 | The user enrages and confuses the target. However, this also sharply raises the target’s Attack stat. |
088 | Sleep Talk | Normal | Other | — | —% | 10 | While it is asleep, the user randomly uses one of the moves it knows. |
090 | Substitute | Normal | Other | — | —% | 10 | The user makes a copy of itself using some of its HP. The copy serves as the user’s decoy. |
100 | Confide | Normal | Other | — | —% | 20 | The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target’s Sp. Atk stat. |
ZC18 | Winter Lance | Ice | Special | 70 | 100% | 15 | The user fires a thin, penetrating beam of frigid energy that easily pierces through the target's items and abilities. |
ZC21 | Crystallize | Rock | Other | — | —% | 20 | The user's body takes on a hard, crystalline structure that raises its Defense and Special Defense. |
ZC37 | Cold Shower | Water | Other | — | 100% | 15 | A chilly rain douses the opposing team, snapping them out of their heightened states. All of the targets' raised stats are returned to normal. |
ZC42 | Snow Throw | Ice | Physical | 65 | 100% | 20 | The user knocks away the target's held item, and that item can't be used in that battle. The move does more damage if the target has a held item. |
ZC52 | Berry Share | Normal | Other | — | —% | 10 | The user shares its held Berry with the target. The target is placated by the gift and may be easier to catch. |
ZC53 | Hidden Gift | Normal | Other | — | —% | 10 | A unique attack that varies in effect depending on the Pokémon using it. |
ZC54 | Clear Sky | Normal | Other | — | —% | 5 | The user clears the skies and calms the wind, returning the weather to normal. |
Tutor Moves
Move | Type | Class | Power | Acc | PP | Summary |
---|---|---|---|---|---|---|
Amaze | Normal | Physical | * | 100% | 15 | The user amazes the foe with its coolness and then attacks. It grows in power the cooler the user is. |
Avalanche | Ice | Physical | 60 | 100% | 10 | An attack move that inflicts double the damage if the user has been hurt by the target in the same turn. |
Block | Normal | Other | — | —% | 5 | The user blocks the target’s way with arms spread wide to prevent escape. |
Captivate | Normal | Other | — | 100% | 20 | If any opposing Pokémon is the opposite gender of the user, it is charmed, which harshly lowers its Sp. Atk stat. |
Confound | Normal | Special | * | 100% | 15 | The user confounds the foe with its cleverness and then attacks. It grows in power the cleverer the user is. |
Dazzle | Normal | Special | * | 100% | 15 | The user dazzles the foe with its cuteness and then attacks. It grows in power the cuter the user is. |
Demolish | Normal | Physical | * | 100% | 15 | The user frightens the foe with its toughness and then attacks. It grows in power the tougher the user is. |
Endure | Normal | Other | — | —% | 10 | The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession. |
Enthrall | Normal | Special | * | 100% | 15 | The user enchants the foe with its beauty and then attacks. It grows in power the more beautiful the user is. |
Headbutt | Normal | Physical | 70 | 100% | 15 | The user sticks out its head and attacks by charging straight into the target. This may also make the target flinch. |
Ice Water | Water | Special | 80 | 100% | 15 | The user shoots painfully cold water at its target. This may also freeze the target. |
Icy Wind | Ice | Special | 55 | 95% | 15 | The user attacks with a gust of chilled air. This also lowers the opposing Pokémon’s Speed stats. |
Natural Gift | Normal | Physical | * | 100% | 15 | The user draws power to attack by using its held Berry. The Berry determines the move’s type and power. |
Rollout | Rock | Physical | 30 | 90% | 20 | The user continually rolls into the target over five turns. It becomes more powerful each time it hits. |
Secret Power | Normal | Physical | 70 | 100% | 20 | The user attacks the target with a secret power. Its additional effects vary depending on the user’s environment. |
Snore | Normal | Special | 50 | 100% | 15 | An attack that can be used only if the user is asleep. The harsh noise may also make the target flinch. |
Spite | Ghost | Other | — | 100% | 10 | The user unleashes its grudge on the move last used by the target by cutting 4 PP from it. |
Water Pulse | Water | Special | 60 | 100% | 20 | The user attacks the target with a pulsing blast of water. This may also confuse the target. |
Egg Moves
Move | Type | Class | Power | Acc | PP | Summary |
---|---|---|---|---|---|---|
Bide | Normal | Physical | * | —% | 10 | The user endures attacks for two turns, then strikes back to cause double the damage taken. |
Disable | Normal | Other | — | 100% | 20 | For four turns, this move prevents the target from using the move it last used. |
Fake Tears | Dark | Other | — | 100% | 20 | The user feigns crying to fluster the target, harshly lowering its Sp. Def stat. |
Hex | Ghost | Special | 65 | 100% | 10 | This relentless attack does massive damage to a target affected by status conditions. |
Spikes | Ground | Other | — | —% | 20 | The user lays a trap of spikes at the opposing team’s feet. The trap hurts Pokémon that switch into battle. |
Switcheroo | Dark | Other | — | 100% | 10 | The user trades held items with the target faster than the eye can follow. |
Weather Ball | Normal | Special | 50 | 100% | 10 | An attack move that varies in power and type depending on the weather. |