Shiinotic

Shiinotic

Official artwork by Ken Sugimori

Classification

The Illuminating Pokémon

Grass Fairy

Damage Taken*

×4: Poison
×2: Fire Flying Ice Steel
×1: Bug Fairy Ghost Normal Psychic Rock
×0.5: Dark Electric Fighting Grass Ground Water
×0.25: N/A
×0: Dragon

Abilities

Illuminate
Raises the likelihood of meeting wild Pokémon and boosts the Pokémon’s accuracy.
Effect Spore
Contact may poison or cause paralysis or sleep.
Rain Dish hidden ability
The Pokémon gradually regains HP in rain.

Base Stats (405 total)

HP: 60
60
Attack: 45
45
Defense: 80
80
Sp. Atk: 90
90
Sp. Def: 100
100
Speed: 30
30

Size

  • Height: 3'3" / 1 m
  • Weight: 25.4 lbs / 11.5 kg

Breeding Info

Gender Ratio

50% male
50% female

50% male / 50% female

Egg Groups

Grass

Tags

Stage 1, Fully evolved

Evolutionary Family

Morelull
Morelull
Base form
Shiinotic
Shiinotic
Level 24

Flavor Info

Pokédex Entries

Forests where Shiinotic live are treacherous to enter at night. People confused by its strange lights can never find their way home again.


It emits flickering spores that cause drowsiness. When its prey succumb to sleep, this Pokémon feeds on them by sucking in their energy.

Misc Data

  • Catch Rate: 75
  • Base Happiness: 70

Pokédex Categories

Color

Purple

Body Shape

Bipedal without tail Bipedal without tail

Locations

Level-Up Moves

Level Move Type Class Power Acc PP Summary
1 Absorb Grass Special 20 100% 25 A nutrient-draining attack. The user’s HP is restored by half the damage taken by the target.
4 Astonish Ghost Physical 30 100% 15 The user attacks the target while shouting in a startling fashion. This may also make the target flinch.
8 Flash Normal Other 100% 20 The user flashes a bright light that cuts the target’s accuracy.
11 Moonlight Fairy Other —% 5 The user restores its own HP. The amount of HP regained varies with the weather.
15 Mega Drain Grass Special 40 100% 15 A nutrient-draining attack. The user’s HP is restored by half the damage taken by the target.
18 Sleep Powder Grass Other 75% 15 The user scatters a big cloud of sleep-inducing dust around the target.
22 Ingrain Grass Other —% 20 The user lays roots that restore its HP on every turn. Because it is rooted, it can’t switch out.
26 Confuse Ray Ghost Other 100% 10 The target is exposed to a sinister ray that triggers confusion.
31 Giga Drain Grass Special 75 100% 10 A nutrient-draining attack. The user’s HP is restored by half the damage taken by the target.
35 Strength Sap Grass Other —% 10 The user restores its HP by the same amount as the target's Attack stat. It also lowers the target's Attack stat.
40 Spore Grass Other 100% 15 The user scatters bursts of spores that induce sleep.
44 Moonblast Fairy Special 95 100% 15 Borrowing the power of the moon, the user attacks the target. This may also lower the target’s Sp. Atk stat.
49 Dream Eater Psychic Special 100 100% 15 The user eats the dreams of a sleeping target. It absorbs half the damage caused to heal its own HP.
53 Spotlight Normal Other —% 15 The user shines a spotlight on the target so that only the target will be attacked during the turn.

TM/HM Moves

# Move Type Class Power Acc PP Summary
006 Toxic Poison Other 90% 10 A move that leaves the target badly poisoned. Its poison damage worsens every turn.
010 Hidden Power Normal Special 60 100% 15 A unique attack that varies in type depending on the Pokémon using it.
011 Sunny Day Fire Other —% 5 The user intensifies the sun for five turns, powering up Fire-type moves.
016 Light Screen Psychic Other —% 30 A wondrous wall of light is put up to reduce damage from special attacks for five turns.
017 Protect Normal Other —% 10 Enables the user to evade all attacks. Its chance of failing rises if it is used in succession.
020 Safeguard Normal Other —% 25 The user creates a protective field that prevents status conditions for five turns.
021 Frustration Normal Physical * 100% 20 A full-power attack that grows more powerful the less the user likes its Trainer.
022 Solar Beam Grass Special 120 100% 10 A two-turn attack. The user gathers light, then blasts a bundled beam on the next turn.
027 Return Normal Physical * 100% 20 A full-power attack that grows more powerful the more the user likes its Trainer.
032 Double Team Normal Other —% 15 By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.
036 Sludge Bomb Poison Special 90 100% 10 Unsanitary sludge is hurled at the target. This may also poison the target.
044 Rest Psychic Other —% 10 The user goes to sleep for two turns. This fully restores the user’s HP and heals any status conditions.
045 Attract Normal Other 100% 15 If it is the opposite gender of the user, the target becomes infatuated and less likely to attack.
048 Round Normal Special 60 100% 15 The user attacks the target with a song. Others can join in the Round and make the attack do greater damage.
053 Energy Ball Grass Special 90 100% 10 The user draws power from nature and fires it at the target. This may also lower the target’s Sp. Def.
057 Charge Beam Electric Special 50 90% 10 The user attacks with an electric charge. The user may use any remaining electricity to raise its Sp. Atk stat.
068 Giga Impact Normal Physical 150 90% 5 The user charges at the target using every bit of its power. The user can’t move on the next turn.
070 Flash Normal Other 100% 20 The user flashes a bright light that cuts the target’s accuracy.
073 Thunder Wave Electric Other 90% 20 The user launches a weak jolt of electricity that paralyzes the target.
085 Dream Eater Psychic Special 100 100% 15 The user eats the dreams of a sleeping target. It absorbs half the damage caused to heal its own HP.
086 Grass Knot Grass Special * 100% 20 The user snares the target with grass and trips it. The heavier the target, the greater the move’s power.
087 Swagger Normal Other 85% 15 The user enrages and confuses the target. However, this also sharply raises the target’s Attack stat.
088 Sleep Talk Normal Other —% 10 While it is asleep, the user randomly uses one of the moves it knows.
090 Substitute Normal Other —% 10 The user makes a copy of itself using some of its HP. The copy serves as the user’s decoy.
096 Nature Power Normal Other —% 20 An attack that makes use of nature’s power. Its effects vary depending on the user’s environment.
099 Dazzling Gleam Fairy Special 80 100% 10 The user damages opposing Pokémon by emitting a powerful flash.
100 Confide Normal Other —% 20 The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target’s Sp. Atk stat.
ZC04 Lunar Beam Fairy Special 120 100% 10 A two-turn attack. The user gathers light, then blasts a bundled beam on the next turn.
ZC12 Compost Bomb Grass Special 80 85% 10 The user throws a glob of rotting compost at the target, which may also make it flinch. A freshly-used Berry makes the compost even smellier.
ZC14 Whirling Dance Fairy Physical 55 100% 15 The user spins the target around in a wild, tiring dance that lowers the target's Attack stat.
ZC31 Berry Juicer Grass Other —% 10 The user crushes its held Berry to create a healthy juice. The Berry's effect activates and restores the user's HP.
ZC35 Rainbow Wall Fairy Other —% 10 A wondrous wall of multicolored light is put up to reduce damage from all attacks for five turns.
ZC45 Shimmer Shot Fairy Special 40 100% 20 Shimmering energy gathers around the user with each burst of light. Hitting a target raises the Special Attack stat.
ZC52 Berry Share Normal Other —% 10 The user shares its held Berry with the target. The target is placated by the gift and may be easier to catch.
ZC53 Hidden Gift Normal Other —% 10 A unique attack that varies in effect depending on the Pokémon using it.
ZC54 Clear Sky Normal Other —% 5 The user clears the skies and calms the wind, returning the weather to normal.

Tutor Moves

Move Type Class Power Acc PP Summary
Amaze Normal Physical * 100% 15 The user amazes the foe with its coolness and then attacks. It grows in power the cooler the user is.
Bullet Seed Grass Physical 25 100% 30 The user forcefully shoots seeds at the target two to five times in a row.
Captivate Normal Other 100% 20 If any opposing Pokémon is the opposite gender of the user, it is charmed, which harshly lowers its Sp. Atk stat.
Confound Normal Special * 100% 15 The user confounds the foe with its cleverness and then attacks. It grows in power the cleverer the user is.
Dazzle Normal Special * 100% 15 The user dazzles the foe with its cuteness and then attacks. It grows in power the cuter the user is.
Demolish Normal Physical * 100% 15 The user frightens the foe with its toughness and then attacks. It grows in power the tougher the user is.
Dust Guard Bug Other —% 25 The user cloaks itself with a veil of shimmering scales and spores that prevents move side effects for five turns.
Endure Normal Other —% 10 The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession.
Enthrall Normal Special * 100% 15 The user enchants the foe with its beauty and then attacks. It grows in power the more beautiful the user is.
Giga Drain Grass Special 75 100% 10 A nutrient-draining attack. The user’s HP is restored by half the damage taken by the target.
Headbutt Normal Physical 70 100% 15 The user sticks out its head and attacks by charging straight into the target. This may also make the target flinch.
Heal Bell Normal Other —% 5 The user makes a soothing bell chime to heal the status conditions of all the party Pokémon.
Helping Hand Normal Other —% 20 The user assists an ally by boosting the power of that ally’s attack.
Magic Coat Psychic Other —% 15 A barrier reflects back to the target moves like Leech Seed and moves that damage status.
Magic Room Psychic Other —% 10 The user creates a bizarre area in which Pokémon’s held items lose their effects for five turns.
Mental Garden Grass Other —% 10 A garden of plants with refreshing, calming aromas grows for five turns. The battlers' mental states cannot be altered.
Natural Gift Normal Physical * 100% 15 The user draws power to attack by using its held Berry. The Berry determines the move’s type and power.
Pain Split Normal Other —% 20 The user adds its HP to the target’s HP, then equally shares the combined HP with the target.
Pepper Powder Grass Other 75% 35 The user scatters a cloud of spicy, stinging dust around the target that burns its skin.
Puzzle Powder Grass Other 75% 35 The user scatters a cloud of strange dust around the target that leaves it confused and disoriented.
Revel Dance Fairy Physical 120 100% 10 The user attacks with a frenzied, reckless dance for two to three turns. The user then becomes confused.
Secret Power Normal Physical 70 100% 20 The user attacks the target with a secret power. Its additional effects vary depending on the user’s environment.
Seed Bomb Grass Physical 80 100% 15 The user slams a barrage of hard-shelled seeds down on the target from above.
Signal Beam Bug Special 75 100% 15 The user attacks with a sinister beam of light. This may also confuse the target.
Snore Normal Special 50 100% 15 An attack that can be used only if the user is asleep. The harsh noise may also make the target flinch.
Zen Headbutt Psychic Physical 80 90% 15 The user focuses its willpower to its head and attacks the target. This may also make the target flinch.

Egg Moves

Move Type Class Power Acc PP Summary
Amnesia Psychic Other —% 20 The user temporarily empties its mind to forget its concerns. This sharply raises the user’s Sp. Def stat.
Fairy Ring Fairy Special 35 85% 15 The target becomes trapped within a ring of light and energy that buffets it for four to five turns.
Growth Normal Other —% 20 The user’s body grows all at once, raising the Attack and Sp. Atk stats.
Leech Seed Grass Other 90% 10 A seed is planted on the target. It steals some HP from the target every turn.
Poison Powder Poison Other 75% 35 The user scatters a cloud of poisonous dust that poisons the target.
Stun Spore Grass Other 75% 30 The user scatters a cloud of numbing powder that paralyzes the target.