All Pokémon | « Crocoal | Feucrota | Burungin » |
---|---|---|---|
Phoenixdex Pokémon | « Crocoal | Feucrota | Burungin » |
New Logoran Pokémon | « Crocoal | Feucrota | Burungin » |
Feucrota
Classification
The Burn Hyena Pokémon
- New Logora #5
- National #1155
Damage Taken*
×4: | N/A |
---|---|
×2: | Ground Rock Water |
×1: | Dark Dragon Electric Fighting Flying Ghost Normal Poison Psychic |
×0.5: | Bug Fairy Fire Grass Ice Steel |
×0.25: | N/A |
×0: | N/A |
Abilities
- Blaze
- Powers up Fire-type moves when the Pokémon is in trouble.
- Beguile hidden ability
- Lowers the opposing Pokémon’s Special Attack stat.
Base Stats (405 total)
HP: 66 | |
---|---|
Attack: 69 | |
Defense: 54 | |
Sp. Atk: 90 | |
Sp. Def: 50 | |
Speed: 76 |
Size
- Height: 3'3" / 1 m
- Weight: 67.9 lbs / 30.8 kg
Breeding Info
Gender Ratio
87.5% male / 12.5% female
Egg Groups
Tags
Stage 1, Not fully evolved, Starter
[?]Flavor Info
Pokédex Entries
Feucrota have impressive control over their fiery abilities and use these abilities to their advantage when hunting. All of the Feucrota in a pack will surround their prey and release a simultaneous burst of flame, subduing the prey in one hit.
A lone Feucrota will sometimes lure prey toward it by distracting it with enticing illusions made of fire and smoke. When the target is far enough away from its herd this Pokémon will attack.
Name Origin
feu, French for fire + Crocuta, a hyena genus + leucrota, a monster possibly based on a hyena
Locations
Level-Up Moves
Level | Move | Type | Class | Power | Acc | PP | Summary |
---|---|---|---|---|---|---|---|
1 | Nip | Normal | Physical | 45 | 100% | 35 | The user snaps at the target with sharp little teeth or pincers. |
1 | Howl | Normal | Other | — | —% | 40 | The user howls loudly to raise the spirit of itself and allies. This raises their Attack stats. |
7 | Coal Scatter | Fire | Physical | 40 | 100% | 25 | The user hurls burning coals at the opposing Pokémon. This may also make those Pokémon flinch. |
9 | Odor Sleuth | Normal | Other | — | —% | 40 | Enables a Ghost-type target to be hit by Normal- and Fighting-type attacks. This also enables an evasive target to be hit. |
15 | Bite | Dark | Physical | 60 | 100% | 25 | The target is bitten with viciously sharp fangs. This may also make the target flinch. |
17 | Incinerate | Fire | Special | 60 | 100% | 15 | The user attacks opposing Pokémon with fire. If a Pokémon is holding a certain item, such as a Berry, the item becomes burned up and unusable. |
24 | Taunt | Dark | Other | — | 100% | 20 | The target is taunted into a rage that allows it to use only attack moves for three turns. |
27 | Flame Burst | Fire | Special | 70 | 100% | 15 | The user attacks the target with a bursting flame. The bursting flame damages Pokémon next to the target as well. |
34 | Stoke | Fire | Other | — | —% | 20 | The user boosts the power of the Fire move it uses on the next turn. This also raises the user’s Sp. Def stat. |
37 | Flamethrower | Fire | Special | 90 | 100% | 15 | The target is scorched with an intense blast of fire. This may also leave the target with a burn. |
44 | Crunch | Dark | Physical | 80 | 100% | 15 | The user crunches up the target with sharp fangs. This may also lower the target’s Defense stat. |
47 | Psych Out | Dark | Other | — | 100% | 20 | The user boasts about its own abilities and demoralizes the target, raising the user's Sp. Atk but lowering the target's Sp. Def. |
54 | Fire Spin | Fire | Special | 35 | 85% | 15 | The target becomes trapped within a fierce vortex of fire that rages for four to five turns. |
57 | Ring of Fire | Fire | Special | 100 | 95% | 5 | The user surrounds itself with a shield of impenetrable fire, then releases it on the second turn to damage all around it. It may leave its targets with a burn. |
TM/HM Moves
# | Move | Type | Class | Power | Acc | PP | Summary |
---|---|---|---|---|---|---|---|
005 | Roar | Normal | Other | — | —% | 20 | The target is scared off, and a different Pokémon is dragged out. In the wild, this ends a battle against a single Pokémon. |
006 | Toxic | Poison | Other | — | 90% | 10 | A move that leaves the target badly poisoned. Its poison damage worsens every turn. |
010 | Hidden Power | Normal | Special | 60 | 100% | 15 | A unique attack that varies in type depending on the Pokémon using it. |
011 | Sunny Day | Fire | Other | — | —% | 5 | The user intensifies the sun for five turns, powering up Fire-type moves. |
012 | Taunt | Dark | Other | — | 100% | 20 | The target is taunted into a rage that allows it to use only attack moves for three turns. |
017 | Protect | Normal | Other | — | —% | 10 | Enables the user to evade all attacks. Its chance of failing rises if it is used in succession. |
021 | Frustration | Normal | Physical | * | 100% | 20 | A full-power attack that grows more powerful the less the user likes its Trainer. |
027 | Return | Normal | Physical | * | 100% | 20 | A full-power attack that grows more powerful the more the user likes its Trainer. |
028 | Dig | Ground | Physical | 80 | 100% | 10 | The user burrows, then attacks on the next turn. It can also be used to exit dungeons. |
032 | Double Team | Normal | Other | — | —% | 15 | By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. |
035 | Flamethrower | Fire | Special | 90 | 100% | 15 | The target is scorched with an intense blast of fire. This may also leave the target with a burn. |
038 | Fire Blast | Fire | Special | 110 | 85% | 5 | The target is attacked with an intense blast of all-consuming fire. This may also leave the target with a burn. |
039 | Rock Tomb | Rock | Physical | 60 | 95% | 15 | Boulders are hurled at the target. This also lowers the target’s Speed stat by preventing its movement. |
041 | Torment | Dark | Other | — | 100% | 15 | The user torments and enrages the target, making it incapable of using the same move twice in a row. |
042 | Facade | Normal | Physical | 70 | 100% | 20 | An attack move that doubles its power if the user is poisoned, burned, or has paralysis. |
043 | Flame Charge | Fire | Physical | 50 | 100% | 20 | Cloaking itself in flame, the user attacks. Then, building up more power, the user raises its Speed stat. |
044 | Rest | Psychic | Other | — | —% | 10 | The user goes to sleep for two turns. This fully restores the user’s HP and heals any status conditions. |
045 | Attract | Normal | Other | — | 100% | 15 | If it is the opposite gender of the user, the target becomes infatuated and less likely to attack. |
046 | Thief | Dark | Physical | 60 | 100% | 25 | The user attacks and steals the target’s held item simultaneously. The user can’t steal anything if it already holds an item. |
048 | Round | Normal | Special | 60 | 100% | 15 | The user attacks the target with a song. Others can join in the Round and make the attack do greater damage. |
049 | Echoed Voice | Normal | Special | 40 | 100% | 15 | The user attacks the target with an echoing voice. If this move is used every turn, it does greater damage. |
050 | Overheat | Fire | Special | 130 | 90% | 5 | The user attacks the target at full power. The attack’s recoil harshly lowers the user’s Sp. Atk stat. |
059 | Incinerate | Fire | Special | 60 | 100% | 15 | The user attacks opposing Pokémon with fire. If a Pokémon is holding a certain item, such as a Berry, the item becomes burned up and unusable. |
061 | Will-O-Wisp | Fire | Other | — | 85% | 15 | The user shoots a sinister, bluish-white flame at the target to inflict a burn. |
063 | Embargo | Dark | Other | — | 100% | 15 | This move prevents the target from using its held item. Its Trainer is also prevented from using items on it. |
066 | Payback | Dark | Physical | 50 | 100% | 10 | The user stores power, then attacks. If the user moves after the target, this attack’s power will be doubled. |
077 | Psych Up | Normal | Other | — | —% | 10 | The user hypnotizes itself into copying any stat change made by the target. |
086 | Grass Knot | Grass | Special | * | 100% | 20 | The user snares the target with grass and trips it. The heavier the target, the greater the move’s power. |
087 | Swagger | Normal | Other | — | 85% | 15 | The user enrages and confuses the target. However, this also sharply raises the target’s Attack stat. |
088 | Sleep Talk | Normal | Other | — | —% | 10 | While it is asleep, the user randomly uses one of the moves it knows. |
090 | Substitute | Normal | Other | — | —% | 10 | The user makes a copy of itself using some of its HP. The copy serves as the user’s decoy. |
094 | Rock Smash | Fighting | Physical | 40 | 100% | 15 | The user attacks with a punch. This may also lower the target’s Defense stat. This move can also shatter rocks in the field. |
095 | Snarl | Dark | Special | 55 | 95% | 15 | The user yells as if it’s ranting about something, which lowers the Sp. Atk stat of opposing Pokémon. |
096 | Nature Power | Normal | Other | — | —% | 20 | An attack that makes use of nature’s power. Its effects vary depending on the user’s environment. |
100 | Confide | Normal | Other | — | —% | 20 | The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target’s Sp. Atk stat. |
H01 | Cut | Steel | Physical | 65 | 95% | 20 | The target is cut with a scythe or a claw. Critical hits land more easily. It can also be used to cut down some obstacles. |
H04 | Strength | Normal | Physical | 80 | 100% | 15 | The target is slugged with a punch thrown at maximum power. This can also be used to move heavy boulders. |
ZC02 | Bravado | Normal | Other | — | 100% | 20 | The user boasts about its own abilities and demoralizes the target, raising the user's Attack but lowering the target's Defense. |
ZC08 | Daring Dash | Normal | Physical | 95 | 85% | 15 | The user makes a brave charge at the target that fills it with courage. It may raise the user's Attack and Speed. |
ZC13 | Banshee Howl | Ghost | Special | 75 | 95% | 10 | The user lets out a blood-curdling shriek that causes the targets to freeze in fear. This may also cause paralysis. |
ZC19 | Phoenix Fire | Fire | Special | * | 100% | 10 | The user breathes a stream of mystic flames fueled by its fallen friends. The more party Pokémon that have fainted or are ailing, the greater the damage. |
ZC24 | Psych Out | Dark | Other | — | 100% | 20 | The user boasts about its own abilities and demoralizes the target, raising the user's Sp. Atk but lowering the target's Sp. Def. |
ZC29 | Burning Strike | Fire | Physical | 60 | 95% | 10 | A two-turn attack. The user builds up excess heat, then strikes on the second turn. This also burns the target. |
ZC41 | Burn Away | Fire | Other | — | —% | 10 | A fire scorches the battlefield, destroying any modifications or constructs that have been set up. |
ZC48 | Rug Pull | Dark | Special | * | 100% | 20 | The user yanks the target's feet out from under it. The heavier the target, the greater the move's power. |
ZC52 | Berry Share | Normal | Other | — | —% | 10 | The user shares its held Berry with the target. The target is placated by the gift and may be easier to catch. |
ZC53 | Hidden Gift | Normal | Other | — | —% | 10 | A unique attack that varies in effect depending on the Pokémon using it. |
ZC54 | Clear Sky | Normal | Other | — | —% | 5 | The user clears the skies and calms the wind, returning the weather to normal. |
Tutor Moves
Move | Type | Class | Power | Acc | PP | Summary |
---|---|---|---|---|---|---|
Amaze | Normal | Physical | * | 100% | 15 | The user amazes the foe with its coolness and then attacks. It grows in power the cooler the user is. |
Burning Jealousy | Fire | Special | 70 | 100% | 5 | The user attacks with energy from jealousy. This leaves all opposing Pokémon that have had their stats boosted during the turn with a burn. |
Captivate | Normal | Other | — | 100% | 20 | If any opposing Pokémon is the opposite gender of the user, it is charmed, which harshly lowers its Sp. Atk stat. |
Confound | Normal | Special | * | 100% | 15 | The user confounds the foe with its cleverness and then attacks. It grows in power the cleverer the user is. |
Dazzle | Normal | Special | * | 100% | 15 | The user dazzles the foe with its cuteness and then attacks. It grows in power the cuter the user is. |
Demolish | Normal | Physical | * | 100% | 15 | The user frightens the foe with its toughness and then attacks. It grows in power the tougher the user is. |
Endure | Normal | Other | — | —% | 10 | The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession. |
Enthrall | Normal | Special | * | 100% | 15 | The user enchants the foe with its beauty and then attacks. It grows in power the more beautiful the user is. |
Fire Pledge | Fire | Special | 80 | 100% | 10 | A column of fire hits the target. When used with its grass equivalent, its damage increases and a vast sea of fire appears. |
Foul Play | Dark | Physical | 95 | 100% | 15 | The user turns the target’s power against it. The higher the target’s Attack stat, the greater the move’s power. |
Headbutt | Normal | Physical | 70 | 100% | 15 | The user sticks out its head and attacks by charging straight into the target. This may also make the target flinch. |
Heat Wave | Fire | Special | 95 | 90% | 10 | The user attacks by exhaling hot breath on the opposing Pokémon. This may also leave those Pokémon with a burn. |
Hyper Voice | Normal | Special | 90 | 100% | 10 | The user lets loose a horribly echoing shout with the power to inflict damage. |
Iron Tail | Steel | Physical | 100 | 75% | 15 | The target is slammed with a steel-hard tail. This may also lower the target’s Defense stat. |
Natural Gift | Normal | Physical | * | 100% | 15 | The user draws power to attack by using its held Berry. The Berry determines the move’s type and power. |
Secret Power | Normal | Physical | 70 | 100% | 20 | The user attacks the target with a secret power. Its additional effects vary depending on the user’s environment. |
Snatch | Dark | Other | — | —% | 10 | The user steals the effects of any attempts to use a healing or stat-changing move. |
Snore | Normal | Special | 50 | 100% | 15 | An attack that can be used only if the user is asleep. The harsh noise may also make the target flinch. |
Spite | Ghost | Other | — | 100% | 10 | The user unleashes its grudge on the move last used by the target by cutting 4 PP from it. |
Sucker Punch | Dark | Physical | 70 | 100% | 5 | This move enables the user to attack first. This move fails if the target is not readying an attack. |
Swift | Normal | Special | 60 | —% | 20 | Star-shaped rays are shot at the opposing Pokémon. This attack never misses. |
Trip Up | Dark | Physical | 40 | 100% | 20 | An attack move that causes flinching if used on a target trying to take its turn too early. |
Uproar | Normal | Special | 90 | 100% | 10 | The user attacks in an uproar for three turns. During that time, no one can fall asleep. |
Work Up | Normal | Other | — | —% | 30 | The user is roused, and its Attack and Sp. Atk stats increase. |
Zen Headbutt | Psychic | Physical | 80 | 90% | 15 | The user focuses its willpower to its head and attacks the target. This may also make the target flinch. |
Egg Moves
Move | Type | Class | Power | Acc | PP | Summary |
---|---|---|---|---|---|---|
Blaze Kick | Fire | Physical | 85 | 90% | 10 | The user launches a kick that lands a critical hit more easily. This may also leave the target with a burn. |
Burn Up | Fire | Special | 130 | 100% | 5 | To inflict massive damage, the user burns itself out. After using this move, the user will no longer be Fire type. |
Fire Fang | Fire | Physical | 65 | 95% | 15 | The user bites with flame-cloaked fangs. This may also make the target flinch or leave it with a burn. |
Flame Wheel | Fire | Physical | 60 | 100% | 25 | The user cloaks itself in fire and charges at the target. This may also leave the target with a burn. |
Flatter | Dark | Other | — | 100% | 15 | Flattery is used to confuse the target. However, this also raises the target’s Sp. Atk stat. |
Grudge | Ghost | Other | — | —% | 5 | If the user faints, the user’s grudge fully depletes the PP of the opponent’s move that knocked it out. |
Punishment | Dark | Physical | * | 100% | 5 | The more the target has powered up with stat changes, the greater the move’s power. |
Revenge | Fighting | Physical | 60 | 100% | 10 | An attack move that inflicts double the damage if the user has been hurt by the opponent in the same turn. |
Smokescreen | Normal | Other | — | 100% | 20 | The user releases an obscuring cloud of smoke or ink. This lowers the target’s accuracy. |
Smog | Poison | Special | 30 | 70% | 20 | The target is attacked with a discharge of filthy gases. This may also poison the target. |
Artwork
(click thumbnail to enlarge. the works below are not included in any CC license that may apply to the fakemon/form depicted on this page. ask the original creator's permission before attempting to use anything shown below.)