Cerisol

Cerisol

Classification

The Blossom Pokémon

Grass Fire

Damage Taken*

×4: N/A
×2: Flying Poison Rock
×1: Bug Dark Dragon Fighting Fire Ghost Ground Ice Normal Psychic Water
×0.5: Electric Fairy Steel
×0.25: Grass
×0: N/A

Abilities

Flower Gift
Powers up party Pokémon when it is sunny.

Base Stats (525 total)

HP: 75
75
Attack: 80
80
Defense: 80
80
Sp. Atk: 117
117
Sp. Def: 80
80
Speed: 93
93

Size

  • Height: 3'3" / 1 m
  • Weight: 58.9 lbs / 26.7 kg

Breeding Info

Gender Ratio

50% male
50% female

50% male / 50% female

Egg Groups

Grass

Tags

Stage 2, Fully evolved, Has cosmetic form, Has canon relative

Creative Commons License [?]

Evolutionary Family

Cherubi
Cherubi
Base form
Cherrim
Cherrim
Level 25
Cerisol
Cerisol
Level up in Ambalchi Temple

Flavor Info

Pokédex Entries

Overcast Form

The cherries on a Cerisol's body are full of an unusual spice. Eating one fills a person or Pokémon with with warmth and energy.

They seem quiet and subdued when their petals are closed, but Cerisol are always cheerful even as they wait for the sunlight to return.


Sunshine Form

When the clouds part, Cerisol open up their petals and collect sunlight. They are so efficient at storing this heat energy that they can convert it into flame. They can defend themselves with these flames, but they prefer to save the energy to keep warm on overcast days.

Cerisol are always cheerful Pokémon, but when the clouds clear up and their petals open, their smiles are said to be as bright as the sun itself.

Name Origin

cerise, French for cherry + sol

Misc Data

  • Catch Rate: 45
  • Base Happiness: 70

Wild Held Items

  • 5% Charcoal

Pokédex Categories

Color

Pink

Body Shape

Bipedal without tail Bipedal without tail

Locations

Level-Up Moves

Level Move Type Class Power Acc PP Summary
1 Morning Sun Normal Other —% 5 The user restores its own HP. The amount of HP regained varies with the weather.
1 Tackle Normal Physical 40 100% 35 A physical attack in which the user charges and slams into the target with its whole body.
7 Growth Normal Other —% 20 The user’s body grows all at once, raising the Attack and Sp. Atk stats.
10 Leech Seed Grass Other 90% 10 A seed is planted on the target. It steals some HP from the target every turn.
13 Helping Hand Normal Other —% 20 The user assists an ally by boosting the power of that ally’s attack.
19 Magical Leaf Grass Special 60 —% 20 The user scatters curious leaves that chase the target. This attack never misses.
22 Sunny Day Fire Other —% 5 The user intensifies the sun for five turns, powering up Fire-type moves.
25 Petal Dance Grass Special 120 100% 10 The user attacks the target by scattering petals for two to three turns. The user then becomes confused.
28 Worry Seed Grass Other 100% 10 A seed that causes worry is planted on the target. It prevents sleep by making the target’s Ability Insomnia.
30 Flame Burst Fire Special 70 100% 15 The user attacks the target with a bursting flame. The bursting flame damages Pokémon next to the target as well.
35 Solar Beam Grass Special 120 100% 10 A two-turn attack. The user gathers light, then blasts a bundled beam on the next turn.
43 Lucky Chant Normal Other —% 30 The user chants an incantation toward the sky, preventing opposing Pokémon from landing critical hits.
48 Petal Blizzard Grass Physical 90 100% 15 The user stirs up a violent petal blizzard and attacks everything around it.
50 Fiery Dance Fire Special 80 100% 10 Cloaked in flames, the user dances and flaps its wings. This may also raise the user’s Sp. Atk stat.

TM/HM Moves

# Move Type Class Power Acc PP Summary
006 Toxic Poison Other 90% 10 A move that leaves the target badly poisoned. Its poison damage worsens every turn.
010 Hidden Power Normal Special 60 100% 15 A unique attack that varies in type depending on the Pokémon using it.
011 Sunny Day Fire Other —% 5 The user intensifies the sun for five turns, powering up Fire-type moves.
015 Hyper Beam Normal Special 150 90% 5 The target is attacked with a powerful beam. The user can’t move on the next turn.
017 Protect Normal Other —% 10 Enables the user to evade all attacks. Its chance of failing rises if it is used in succession.
020 Safeguard Normal Other —% 25 The user creates a protective field that prevents status conditions for five turns.
021 Frustration Normal Physical * 100% 20 A full-power attack that grows more powerful the less the user likes its Trainer.
022 Solar Beam Grass Special 120 100% 10 A two-turn attack. The user gathers light, then blasts a bundled beam on the next turn.
027 Return Normal Physical * 100% 20 A full-power attack that grows more powerful the more the user likes its Trainer.
032 Double Team Normal Other —% 15 By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.
035 Flamethrower Fire Special 90 100% 15 The target is scorched with an intense blast of fire. This may also leave the target with a burn.
038 Fire Blast Fire Special 110 85% 5 The target is attacked with an intense blast of all-consuming fire. This may also leave the target with a burn.
042 Facade Normal Physical 70 100% 20 An attack move that doubles its power if the user is poisoned, burned, or has paralysis.
043 Flame Charge Fire Physical 50 100% 20 Cloaking itself in flame, the user attacks. Then, building up more power, the user raises its Speed stat.
044 Rest Psychic Other —% 10 The user goes to sleep for two turns. This fully restores the user’s HP and heals any status conditions.
045 Attract Normal Other 100% 15 If it is the opposite gender of the user, the target becomes infatuated and less likely to attack.
046 Thief Dark Physical 60 100% 25 The user attacks and steals the target’s held item simultaneously. The user can’t steal anything if it already holds an item.
048 Round Normal Special 60 100% 15 The user attacks the target with a song. Others can join in the Round and make the attack do greater damage.
050 Overheat Fire Special 130 90% 5 The user attacks the target at full power. The attack’s recoil harshly lowers the user’s Sp. Atk stat.
053 Energy Ball Grass Special 90 100% 10 The user draws power from nature and fires it at the target. This may also lower the target’s Sp. Def.
056 Fling Dark Physical * 100% 10 The user flings its held item at the target to attack. This move’s power and effects depend on the item.
059 Incinerate Fire Special 60 100% 15 The user attacks opposing Pokémon with fire. If a Pokémon is holding a certain item, such as a Berry, the item becomes burned up and unusable.
061 Will-O-Wisp Fire Other 85% 15 The user shoots a sinister, bluish-white flame at the target to inflict a burn.
068 Giga Impact Normal Physical 150 90% 5 The user charges at the target using every bit of its power. The user can’t move on the next turn.
070 Flash Normal Other 100% 20 The user flashes a bright light that cuts the target’s accuracy.
075 Swords Dance Normal Other —% 20 A frenetic dance to uplift the fighting spirit. This sharply raises the user’s Attack stat.
086 Grass Knot Grass Special * 100% 20 The user snares the target with grass and trips it. The heavier the target, the greater the move’s power.
087 Swagger Normal Other 85% 15 The user enrages and confuses the target. However, this also sharply raises the target’s Attack stat.
088 Sleep Talk Normal Other —% 10 While it is asleep, the user randomly uses one of the moves it knows.
090 Substitute Normal Other —% 10 The user makes a copy of itself using some of its HP. The copy serves as the user’s decoy.
096 Nature Power Normal Other —% 20 An attack that makes use of nature’s power. Its effects vary depending on the user’s environment.
099 Dazzling Gleam Fairy Special 80 100% 10 The user damages opposing Pokémon by emitting a powerful flash.
100 Confide Normal Other —% 20 The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target’s Sp. Atk stat.
ZC14 Whirling Dance Fairy Physical 55 100% 15 The user spins the target around in a wild, tiring dance that lowers the target's Attack stat.
ZC31 Berry Juicer Grass Other —% 10 The user crushes its held Berry to create a healthy juice. The Berry's effect activates and restores the user's HP.
ZC35 Rainbow Wall Fairy Other —% 10 A wondrous wall of multicolored light is put up to reduce damage from all attacks for five turns.
ZC41 Burn Away Fire Other —% 10 A fire scorches the battlefield, destroying any modifications or constructs that have been set up.
ZC45 Shimmer Shot Fairy Special 40 100% 20 Shimmering energy gathers around the user with each burst of light. Hitting a target raises the Special Attack stat.
ZC52 Berry Share Normal Other —% 10 The user shares its held Berry with the target. The target is placated by the gift and may be easier to catch.
ZC53 Hidden Gift Normal Other —% 10 A unique attack that varies in effect depending on the Pokémon using it.
ZC54 Clear Sky Normal Other —% 5 The user clears the skies and calms the wind, returning the weather to normal.

Tutor Moves

Move Type Class Power Acc PP Summary
Amaze Normal Physical * 100% 15 The user amazes the foe with its coolness and then attacks. It grows in power the cooler the user is.
Bullet Seed Grass Physical 25 100% 30 The user forcefully shoots seeds at the target two to five times in a row.
Captivate Normal Other 100% 20 If any opposing Pokémon is the opposite gender of the user, it is charmed, which harshly lowers its Sp. Atk stat.
Confound Normal Special * 100% 15 The user confounds the foe with its cleverness and then attacks. It grows in power the cleverer the user is.
Dazzle Normal Special * 100% 15 The user dazzles the foe with its cuteness and then attacks. It grows in power the cuter the user is.
Demolish Normal Physical * 100% 15 The user frightens the foe with its toughness and then attacks. It grows in power the tougher the user is.
Endure Normal Other —% 10 The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession.
Enthrall Normal Special * 100% 15 The user enchants the foe with its beauty and then attacks. It grows in power the more beautiful the user is.
Fire Punch Fire Physical 75 100% 15 The target is punched with a fiery fist. This may also leave the target with a burn.
Fury Cutter Bug Physical 40 95% 20 The target is slashed with scythes or claws. This attack becomes more powerful if it hits in succession.
Giga Drain Grass Special 75 100% 10 A nutrient-draining attack. The user’s HP is restored by half the damage taken by the target.
Grassy Glide Grass Physical 70 100% 20 Gliding on the ground, the user attacks the target. This move always goes first on Grassy Terrain.
Heat Wave Fire Special 95 90% 10 The user attacks by exhaling hot breath on the opposing Pokémon. This may also leave those Pokémon with a burn.
Helping Hand Normal Other —% 20 The user assists an ally by boosting the power of that ally’s attack.
Laser Focus Normal Other —% 30 The user concentrates intensely. The attack on the next turn always results in a critical hit.
Natural Gift Normal Physical * 100% 15 The user draws power to attack by using its held Berry. The Berry determines the move’s type and power.
Power Garden Grass Other —% 5 A garden of plants with spicy, invigorating aromas grows for five turns. Charging up and recovering from powerful moves happens quickly.
Revel Dance Fairy Physical 120 100% 10 The user attacks with a frenzied, reckless dance for two to three turns. The user then becomes confused.
Rollout Rock Physical 30 90% 20 The user continually rolls into the target over five turns. It becomes more powerful each time it hits.
Secret Power Normal Physical 70 100% 20 The user attacks the target with a secret power. Its additional effects vary depending on the user’s environment.
Seed Bomb Grass Physical 80 100% 15 The user slams a barrage of hard-shelled seeds down on the target from above.
Snore Normal Special 50 100% 15 An attack that can be used only if the user is asleep. The harsh noise may also make the target flinch.
Synthesis Grass Other —% 5 The user restores its own HP. The amount of HP regained varies with the weather.
Worry Seed Grass Other 100% 10 A seed that causes worry is planted on the target. It prevents sleep by making the target’s Ability Insomnia.

Egg Moves

Move Type Class Power Acc PP Summary
Aromatherapy Grass Other —% 5 The user releases a soothing scent that heals all status conditions affecting the user’s party.
Defense Curl Normal Other —% 40 The user curls up to conceal weak spots and raise its Defense stat.
Flower Shield Fairy Other —% 10 The user raises the Defense stat of all Grass-type Pokémon in battle with a mysterious power.
Grass Whistle Grass Other 55% 15 The user plays a pleasant melody that lulls the target into a deep sleep.
Heal Pulse Psychic Other —% 10 The user emits a healing pulse which restores the target’s HP by up to half of its max HP.
Healing Wish Psychic Other —% 10 The user faints. In return, the Pokémon taking its place will have its HP restored and status conditions cured.
Razor Leaf Grass Physical 55 95% 25 Sharp-edged leaves are launched to slash at the opposing Pokémon. Critical hits land more easily.
Sweet Scent Normal Other 100% 20 A sweet scent that harshly lowers opposing Pokémon’s evasiveness. This also lures wild Pokémon if used in places such as tall grass.
Tickle Normal Other 100% 20 The user tickles the target into laughing, reducing its Attack and Defense stats.
Weather Ball Normal Special 50 100% 10 An attack move that varies in power and type depending on the weather.

Other Moves

Move Type Class Power Acc PP Summary Learned
Take Down Normal Physical 90 85% 20 A reckless, full-body charge attack for slamming into the target. This also damages the user a little. as Cherrim (level 35)

Other Official Images

(click thumbnail to enlarge)

Shiny Cerisol
Shiny version.
Sunshine Cerisol
During strong sunlight, Cerisol opens up and blossoms into this form.
Shiny Sunshine Cerisol
Shiny version.