All Moves | « Hidden Gift | Hidden Power | High Horsepower » |
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Hidden Power
Type
Damage Dealt*
×2: | N/A |
---|---|
×1: | Bug Dark Dragon Electric Fairy Fighting Fire Flying Grass Ground Ice Normal Poison Psychic Water |
×0.5: | Rock Steel |
×0: | Ghost |
Stats
Base Power | Power Points | Accuracy |
---|---|---|
60 | 15 | 100% |
Effect Chance | Priority | Target |
—% | 0 | Single non-user |
Flavor Text
A unique attack that varies in type depending on the Pokémon using it.Effect
Type is determined by the user's IVs.
Type is given by y * 15 / 63
, where y
is obtained by arranging bit 0 from the IV for each of Special Defense, Special Attack, Speed, Defense, Attack, and HP in that order. (Bit 0 is 1 if the IV is odd.) The result is looked up in the following table.
Value | Type |
---|---|
0 | Fighting |
1 | Flying |
2 | Poison |
3 | Ground |
4 | Rock |
5 | Bug |
6 | Ghost |
7 | Steel |
8 | Fire |
9 | Water |
10 | Grass |
11 | Electric |
12 | Psychic |
13 | Ice |
14 | Dragon |
15 | Dark |
This move thus cannot be Normal or Fairy. Most other types have an equal 1/16 chance to be selected, given random IVs. However, due to the flooring used here, Bug, Fighting, and Grass appear 5/64 of the time, and Dark only 1/64 of the time.