| All Types | « Dragon | Electric | Fairy » |
|---|
Electric
Electric-type Pokémon (38)
Phoenixdex Pokémon (31)
| Lavigre |
| Fire Electric |
| Blaze |
| Strong Jaw |
| 61/84/50/60/70/80 |
| Voltigre |
| Fire Electric |
| Blaze |
| Strong Jaw |
| 75/114/70/80/85/110 |
| Stickibat |
| Electric |
| Pickup |
| Volt Absorb |
| 35/65/45/60/50/60 |
| Trickibat |
| Electric |
| Pickpocket |
| Volt Absorb |
| 45/85/55/80/60/80 |
| Bandibat |
| Electric Dark |
| Pickpocket |
| Volt Absorb |
| 55/105/65/100/75/100 |
| Lectarek |
| Electric |
| Static, Lightning Rod |
| Crescendo |
| 68/65/40/40/35/32 |
| Boltarek |
| Electric |
| Static, Lightning Rod |
| Crescendo |
| 88/85/60/60/45/52 |
| Tonitrek |
| Electric |
| Static, Lightning Rod |
| Crescendo |
| 118/115/80/80/55/72 |
| Shockatiel |
| Electric Flying |
| Big Pecks, Early Bird |
| Motor Drive |
| 70/50/80/115/75/80 |
| Roldenki |
| Electric |
| Cheek Pouch, Static |
| Sidestep |
| 65/90/45/65/80/125 |
| Sheleras |
| Grass Electric |
| Chlorophyll, Grass Cloak |
| Lightning Rod |
| 60/85/50/80/75/155 |
| Decibass |
| Steel Electric |
| Reverberate |
| Amplify |
| 65/80/80/120/65/70 |
| Marazuma |
| Electric |
| Thick Fat, Static |
| Lightning Rod |
| 85/55/105/75/120/75 |
| Transmite |
| Electric Flying |
| Anticipation, Inner Focus |
| Prankster |
| 55/75/60/80/75/90 |
| Humbuzz |
| Electric Flying |
| Static, Volt Absorb |
| Motor Drive |
| 30/10/10/60/50/120 |
| Klaitning |
| Electric Flying |
| Static, Volt Absorb |
| Motor Drive |
| 50/30/30/100/90/160 |
| Donarith |
| Bug Electric |
| Compound Eyes, Tinted Lens |
| Speed Boost |
| 75/108/70/85/60/102 |
| Mega Ramfere |
| Electric Dark |
| Indomitable |
| 90/165/110/45/105/95 |
| Finnial |
| Electric |
| Lightning Rod, Motor Drive |
| Mold Breaker |
| 50/50/35/55/35/75 |
| Termelc |
| Electric |
| Lightning Rod, Motor Drive |
| Mold Breaker |
| 60/70/60/80/60/90 |
| Distrike |
| Electric Steel |
| Lightning Rod, Motor Drive |
| Mold Breaker |
| 85/100/80/120/80/135 |
| Fulminaja |
| Electric Dragon |
| Pressure, Volt Absorb |
| Electric Surge |
| 70/100/75/105/95/90 |
| Mjolmi |
| Rock Electric |
| Intimidate, Sheer Force |
| Regenerator |
| 75/95/80/30/40/35 |
| Kyolnir |
| Rock Electric |
| Intimidate, Sheer Force |
| Regenerator |
| 95/135/100/40/70/55 |
Canon Pokémon (7)
| Mega Ampharos |
| Electric Dragon |
| Mold Breaker |
| 90/95/105/165/110/45 |
| Pachirisu |
| Electric |
| Run Away, Pickup |
| Volt Absorb |
| 60/45/70/45/90/95 |
| Helioptile |
| Electric Normal |
| Sand Veil, Dry Skin |
| Solar Power |
| 44/38/33/61/43/70 |
Electric-type Moves (34)
Phoenixdex Moves (9)
| Move | Type | Class | Power | Acc | PP | Summary |
|---|---|---|---|---|---|---|
| Arc Lightning | Electric | Special | 18 | 90% | 10 | The user fires several lightning bolts that hit two to five times in a row. This move always goes first. |
| Electroburn | Electric | Physical | 80 | 90% | 10 | The user strikes the foe directly with an electrically-charged tail, scorching them with the intense heat. It may also paralyze the target or leave it with a burn. |
| Jump-Start | Electric | Other | — | —% | 20 | The user gives its ally a spark of potent energy, boosting its Special Attack and Speed stats. |
| Noise Blast | Electric | Other | — | 90% | 15 | The user emits a sudden, sharp blast of crackling signal noise that is painful to the ears. It makes the target flinch and deafens it. |
| Pulse Storm | Electric | Special | 20 | 100% | 15 | The user summons a small, localized storm that blasts the target in short bursts, striking two to five times in a row. |
| Static Strike | Electric | Physical | 60 | 95% | 10 | A two-turn attack. The user builds up excess electricity, then strikes on the second turn. This also paralyzes the target. |
| Thunder Crash | Electric | Physical | 130 | 90% | 5 | The user builds up electricity and crashes into the target. The attack’s recoil harshly lowers the user’s Attack stat. |
| Thunder Hammer | Electric | Physical | 120 | 75% | 5 | The user slams its heavy, electrified tail into the target. This may also make the target flinch or leave it with paralysis. |
| Thunderclap | Electric | Physical | 85 | 90% | 15 | The user slams the target with a charged limb that roars like thunder. The sound may also make the target flinch. |
Canon Moves (25)
Show/hide canon moves| Move | Type | Class | Power | Acc | PP | Summary |
|---|---|---|---|---|---|---|
| Charge | Electric | Other | — | —% | 20 | The user boosts the power of the Electric move it uses on the next turn. This also raises the user’s Sp. Def stat. |
| Charge Beam | Electric | Special | 50 | 90% | 10 | The user attacks with an electric charge. The user may use any remaining electricity to raise its Sp. Atk stat. |
| Discharge | Electric | Special | 80 | 100% | 15 | The user strikes everything around it by letting loose a flare of electricity. This may also cause paralysis. |
| Eerie Impulse | Electric | Other | — | 100% | 15 | The user’s body generates an eerie impulse. Exposing the target to it harshly lowers the target’s Sp. Atk stat. |
| Electric Terrain | Electric | Other | — | —% | 10 | The user electrifies the ground under everyone’s feet for five turns. Pokémon on the ground no longer fall asleep. |
| Electrify | Electric | Other | — | —% | 20 | If the target is electrified before it uses a move during that turn, the target’s move becomes Electric type. |
| Electro Ball | Electric | Special | * | 100% | 10 | The user hurls an electric orb at the target. The faster the user is than the target, the greater the move’s power. |
| Electroweb | Electric | Special | 55 | 95% | 15 | The user attacks and captures opposing Pokémon using an electric net. This lowers their Speed stat. |
| Ion Deluge | Electric | Other | — | —% | 25 | The user disperses electrically charged particles, which changes Normal-type moves to Electric-type moves. |
| Magnet Rise | Electric | Other | — | —% | 10 | The user levitates using electrically generated magnetism for five turns. |
| Nuzzle | Electric | Physical | 20 | 100% | 20 | The user attacks by nuzzling its electrified cheeks against the target. This also leaves the target with paralysis. |
| Parabolic Charge | Electric | Special | 65 | 100% | 20 | The user attacks everything around it. The user’s HP is restored by half the damage taken by those hit. |
| Rising Voltage | Electric | Special | 70 | 100% | 20 | The user attacks with electric voltage rising from the ground. This move's power doubles when the target is on Electric Terrain. |
| Shock Wave | Electric | Special | 60 | —% | 20 | The user strikes the target with a quick jolt of electricity. This attack never misses. |
| Spark | Electric | Physical | 65 | 100% | 20 | The user throws an electrically charged tackle at the target. This may also leave the target with paralysis. |
| Thunder | Electric | Special | 110 | 70% | 10 | A wicked thunderbolt is dropped on the target to inflict damage. This may also leave the target with paralysis. |
| Thunder Fang | Electric | Physical | 65 | 95% | 15 | The user bites with electrified fangs. This may also make the target flinch or leave it with paralysis. |
| Thunder Punch | Electric | Physical | 75 | 100% | 15 | The target is punched with an electrified fist. This may also leave the target with paralysis. |
| Thunder Shock | Electric | Special | 40 | 100% | 30 | A jolt of electricity crashes down on the target to inflict damage. This may also leave the target with paralysis. |
| Thunder Wave | Electric | Other | — | 90% | 20 | The user launches a weak jolt of electricity that paralyzes the target. |
| Thunderbolt | Electric | Special | 90 | 100% | 15 | A strong electric blast crashes down on the target. This may also leave the target with paralysis. |
| Volt Switch | Electric | Special | 70 | 100% | 20 | After making its attack, the user rushes back to switch places with a party Pokémon in waiting. |
| Wild Charge | Electric | Physical | 90 | 100% | 15 | The user shrouds itself in electricity and smashes into its target. This also damages the user a little. |
| Zap Cannon | Electric | Special | 120 | 50% | 5 | The user fires an electric blast like a cannon to inflict damage and cause paralysis. |
| Zing Zap | Electric | Physical | 80 | 100% | 10 | A strong electric blast crashes down on the target, giving it an electric shock. This may also make the target flinch. |