All Moves | « Bullet Seed | Burn Away | Burn Up » |
---|---|---|---|
Phoenixdex Moves | « Break the Bank | Burn Away | Burning Strike » |
Burn Away
Type
Damage Dealt*
×2: | Bug Grass Ice Steel |
---|---|
×1: | Dark Electric Fairy Fighting Flying Ghost Ground Normal Poison Psychic |
×0.5: | Dragon Fire Rock Water |
×0: | N/A |
Stats
Base Power | Power Points | Accuracy |
---|---|---|
— | 10 | —% |
Effect Chance | Priority | Target |
—% | 0 | Entire field |
Flavor Text
A fire scorches the battlefield, destroying any modifications or constructs that have been set up.Move Description
The user unleashes a torrent of fire that sets the battlefield alight, instantly burning down any terrain changes, traps or strange constructs that may have appeared and distracting any battlers who might be attempting to maintain them. The fire dies down quickly and leaves the battlefield in a neutral state.
Effect
Removes the effects of dampeners (Mud Sport, Water Sport); entry hazards (Spikes, Stealth Rock, Sticky Web, Toxic Spikes); gardens (Mental Garden, Power Garden, White Garden); screens (Aurora Veil, Dust Guard, Light Screen, Lucky Chant, Mist, Rainbow Wall, Reflect, Safeguard); terrain (Electric Terrain, Grassy Terrain, Haunted Terrain, Miasma Terrain, Misty Terrain, Psychic Terrain); and other field effects (Gravity, Magic Room, Oil Slick, Quicksand, Trick Room, Wonder Room), on both sides of the field.
Does not affect Tailwind or weather.