All Moves | « Ally Switch | Amaze | Amnesia » |
---|---|---|---|
Phoenixdex Moves | « Aftershock | Amaze | Arc Lightning » |
Amaze
Type
Damage Dealt*
×2: | N/A |
---|---|
×1: | Bug Dark Dragon Electric Fairy Fighting Fire Flying Grass Ground Ice Normal Poison Psychic Water |
×0.5: | Rock Steel |
×0: | Ghost |
Stats
Base Power | Power Points | Accuracy |
---|---|---|
* | 15 | 100% |
Effect Chance | Priority | Target |
—% | 0 | Single non-user |
Flavor Text
The user amazes the foe with its coolness and then attacks. It grows in power the cooler the user is.Move Description
The user strikes its most amazing and impressive pose, stunning the foe before charging forward and tackling it. The higher the user's Cool contest stat, the more damage the move causes.
Effect
Power increases with Coolness, given by Coolness / 3
, to a maximum of 85. Power bottoms out at 1.
In contests, this move earns 6 appeal points, but the user cannot select any of the following moves on the turn after it uses this move: Amaze, Confound, Dazzle, Demolish, Dragon Dive, Elegant Wave, Enthrall, Phantasmata, Prism Shower or Wild Maul.