All Moves | « Rage Powder | Rain Dance | Rainbow Wall » |
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Rain Dance
Type
Damage Dealt*
×2: | Fire Ground Rock |
---|---|
×1: | Bug Dark Electric Fairy Fighting Flying Ghost Ice Normal Poison Psychic Steel |
×0.5: | Dragon Grass Water |
×0: | N/A |
Stats
Base Power | Power Points | Accuracy |
---|---|---|
— | 5 | —% |
Effect Chance | Priority | Target |
—% | 0 | Entire field |
Taught via
TM/HM: 018
Move Flags
N/A
Flavor Text
The user summons a heavy rain that falls for five turns, powering up Water-type moves.Effect
Changes the weather to rain for five turns, during which Water moves inflict 50% extra damage, and Fire moves inflict half damage.
If the user is holding Damp Rock, this effect lasts for eight turns.
Hurricane and Thunder have 100% accuracy.
Solar Beam's power is halved.
Moonlight, Morning Sun, and Synthesis heal only 1/4 of the user's max HP.
Pokémon with Swift Swim have doubled original Speed.
Pokémon with Forecast become Water.
Pokémon with Dry Skin heal 1/8 max HP, Pokémon with Hydration are cured of major status effects, and Pokémon with Rain Dish heal 1/16 max HP at the end of each turn.